If the player gets a game over, they can retry the current wave of enemies.īlitz: The player faces a single round of 10 enemy waves. The player has all unlocks from the start of the game, but only a single life. Juggernaut: Functions similar to Survival. If the players allies are all killed, it is game over. Squad Survival: The player has unlimited lives, but they must defend a squad of fellow ODST's, whose numbers replenish after each wave. If all lives are used up, it is game over. Survival: The player must fight for their own survival. Skulls will also be turned on to add gameplay variety, but they can be configured how and when they are activated. The unlocks are random every time (except for Juggernaut). After each wave, certain elements will be unlocked to assist the player. The player faces wave after wave of enemies in an enclosed environment taken from the campaign. Firefight in SPV3 functions similar to ODST and Reach Firefight.
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